Fidest – Agenzia giornalistica/press agency

Quotidiano di informazione – Anno 32 n° 106

The first Global Internet Café Innovation Summit

Posted by fidest press agency su mercoledì, 11 dicembre 2019

On Nov.20, the very first “Global Internet Café Innovation Summit” was conducted in Shanghai Himalayan Art Center. As the host of this summit, Wanyoo has announced the “Overseas Business Partner Alliance Program”, shared the experiences and methods which were accumulated over the past few years to the industry insiders, how to pursue the expansion and growth of overseas business together to achieve the mutual benefits。
The <2019 Global and China Internet Café Industry White Paper> was also published in this summit, which states the eSport game will accelerate the Internet Café converting to eSport studio and diverse the profit model soon. The founder and chairman of “Play for Dreams” Corporation, Mr. Huang Feng, also believes that the Internet Café has been embedded into the eSport industry chains deeply, including the theme activities, game event sponsor, team spokesperson, game relevant products development or cooperation with movie and TV episodes series. Internet café has been merged into eSport game joint development and is uptrending as the mainstream of the industry, in the meantime, the globalization of eSports is expediting as well. Given eSports becoming a hot topic in the world, the development of Internet Café, which is closely related to eSports industry, is also gradually improving in overseas markets.
Wanyoo began to explore the overseas market in 2014, opening its first overseas store in Sydney, Australia. Up to now, Wanyoo, with opening more than 800 stores worldwide, covering 83 cities in the world, include Sydney, Vancouver, New York, Singapore, Melbourne and London etc., the number of global members exceeding 16 million, is considered as the pioneer and leading player of China’s Internet Cafe industry.
Although the first Internet café was founded in the UK in 1994, the Chinese Internet café business model is actually leading the evolution of the global Internet Cafe industry. In comparison, Internet café model abroad seems to be simple and plain, both hardware and software fell behind, and lack of branding and standardization in management and operation, which cannot meet the complex needs of game players, social networking and eSport game.
Based on the overseas exploring practice of Wanyoo, besides empowering the overseas studios, Wanyoo also offers the training campus to support the Chinese eSports team. For instance, during Ti8, the Chinese Dota team was taken training in Wanyoo Vancouver studio; London studio was the official training base for 4AM,OMG,17,CL during the FGS global summit. On the other hand, Wanyoo is aiming to connect among the global game players and establishes a global eSports game platform without time and space limitation. Till October 2019, Wanyoo’s own game campaign program- Wanyoo Champion Arena, has successfully been held for 9 times. This June “Wanyoo Champion Arena LOL Global City Game ” attracted over ten thousand players around the world, the players from New York, London, Sydney etc., gathered in Shanghai, China, competed for the world championship, S8 world champion IG team came to field to cheer up the players too.

Rispondi

Inserisci i tuoi dati qui sotto o clicca su un'icona per effettuare l'accesso:

Logo di WordPress.com

Stai commentando usando il tuo account WordPress.com. Chiudi sessione /  Modifica )

Google photo

Stai commentando usando il tuo account Google. Chiudi sessione /  Modifica )

Foto Twitter

Stai commentando usando il tuo account Twitter. Chiudi sessione /  Modifica )

Foto di Facebook

Stai commentando usando il tuo account Facebook. Chiudi sessione /  Modifica )

Connessione a %s...

 
%d blogger hanno fatto clic su Mi Piace per questo: